Pac-Man PC Game 2010
PACMAN PC Game Celebrates 30th birthday in May 21th 2010!

A walk through the history of Toru Iwatani, creator of the famous game that will have a new 2010 edition, 30 years after its release.

While some creatures from outer space invade the planet and had to defend the shots, someone thought it might be another alternative. Not everything will be settled in this way, thought Toru Iwatani, creator of the famous Pac-Man. Despite the emerging pixelated graphics, violence was the common denominator of all video games in the late 70’s.
Visiting various mazes dark, with the goal of eating all parts of the screen and avoiding four ghosts was the premise of this game as simple as addictive. Pac-Man takes relevance today after the announcement of the creator, Namco Bandai, which reported the development of a new version of the classic game. “His birthday is in 2010, and we feel we must do something to return,” said Makoto Imai, vice president of the company.
The leading team development is Hirokazu Yasuhara, one of those responsible for the hit Sonic games, Sega company emblem.

“There were games that everyone could enjoy, and especially none existed for the female audience,” Iwatani said in an interview by Susan Lammers part of the book “Programmers At Work,” published in 1986.
There was a story that said that the creation of Pac-Man had its origin when it withdrew a portion of a pizza they ordered just for him. In fact, the original concept of the game is to eat. “It’s partly true. Moreover, in Japanese ideogram for the word eat (kuchi) is a square symbol. It is not circular like a pizza, but decided it so.”
Concerning the name, itself derived from the slang of the Nipponese “paku paku”, which describes the sound of opening and closing the mouth when eaten. The translation into U.S. market led to his name known on a popular, Pac-Man.
A Pac-Man screen in the arcade version (Arcade Games)
PC Game Trek Also offers another version of this classic pc game Space Pac Duo
Iwatani had no specific training in the area. There was a programmer or artist. However, it is considered a self-taught and believes that the concept of game designers should be to “create projects to make people happy. I’m not a programmer, under guidelines in the specifications, but there are others who work with me to write program. ”
Since the concept of the game until its release spent a year and five months, and the hardest part was to generate the algorithm that determines the behavior of ghosts. “I wanted each to have its own ghostly enemy movement, to Pac-Man game is not linear and flat.” Furthermore, “each had a different color: blue, yellow, pink and red. I thus might please most women to playtime,” he says Iwatani.
By the end of the interview, Lammers asked how he envisions the industry in ten years. “It will be like movies and there will be an increase in the number of players, great fascination with the unknown. Intrigrante It is the concept of interacting with someone who does not know and can not see,” he said, so visionary.
“Artists and writers change lives. I just did a game,” Iwatani said years later in an interview with the British newspaper The Times in 2005. The company I worked for, Namco, the game had obtained $ 100 million, excluding the aftermath, Ms Pac-Man and Pac-Land. He received no bonus and extra details that Japan “will work for a company life. People think I made fortunes, but I’m not a rich man.”
The outlook Iwatani has on today is that video games have become very complex. “Thus, the ability is based on the ability to learn all the technical issues raised by the developer. We should return to the sources, such as Pac-Man, and play in a more easy and relaxed.”
30 years of Pac-Man
Pacman Celebrates 30 Years of Life on Google

The game starts by clicking on the picture or after waiting a few seconds the application will start by itself. With two lives, those who rub (or over 30 years) may return to childhood and remember the hours spent at the machines eating balls and running away from ghosts.
Youngsters can learn how it was one of the best games in the gamer culture three decades ago.
Pacman is an arcade game created by designer Toru Iwatani. He came to the U.S. market in early 1980. In Spain, the game is popularly known as “Pacman” according to Wikipedia.
Pacman was a success since its introduction and quickly became a global phenomenon. He was also a game that was a hit among the female audience.






















